Date: 12-31-1997 ================================================================ Title : Genetix Facility Filename : Genetix.zip Author : Astaroth (Rob Ellis II) Email Address : Astaroth@Athenet.net Misc. Author Info : Author of Cyber.zip for Quake. Author of many levels for Duke 3d, Bad!Temp,Nthrvoid. Alien Area and Destroyer Ship for the "Unleashed" tc. Practicing pc graphics artist and animator. Description : Present day Genetix Facility used for splicing genes, originally designed to be part of a mini- episode but I may not continue with the idea since Quake 2 was released and is more geared to such endeavours. I always feel that my levels are for practice, and this one is no exception. -------------------------------------- Additional Credits to : EVERYONE on the DMM mailing list, in particular; Rick Neff and Vernon T.Mason for graciously giving some of their time to play-test this level and for just being a net friend =). giving some time to play-test this level and for just. All The Tech Support people and Engineers at Virtus Corporation. My wife Jennifer, daughter Shandi, and son Robby. ================================================================ * Play Information * Game version : N/A Single Player : Yes Cooperative 2-16 Player : Yes, 2 player with limited support. Why? Because thats as far as I wanted to go with it.=) Deathmatch 2-16 Player : No. Why? Because it was designed as Single player only and because I have other maps designed for Death Match play. New Textures : No Difficulty Settings : Yes New Graphics (LMP'S) : No New Sounds : No New Models : No Quake-C Modifications : No Demo's Replaced : None * Construction * Base : From scratch. Original idea. Editor(s) used : Virtus Death Match Maker. Why? Was there some other? =) http://www.Deathmatchmaker.com Known Bugs/Leaks : some of the secret doors don't act right. Build Time : who knows, who cares, all that matters is the end product. But I would have to say 2 months on and off between tons of other projects. Hey I'm busy, ok? PC Used for construction: Custom Game machine:P120 32mb EDO, blah,blah,etc BSP Time : Qbsp256b @ 01:48:12 on a fresh boot Light Time : Light -extra @ 00:16:00 VIS Time and Level : Rvis -level 4 @ 02:37:00 on a fresh boot *Installing the Level : Just the normal stuff: Place in your C:\Quake\ID1\ Maps directory *Comments : None * Copyright / Permissions * Authors May use this level as a base to build additional levels as long as I am mentioned.But why? This level may be distributed over the internet and /or BBS systems. You MAY NOT put this level on any Compact Disk or diskette for distribution in any way without permission from the author of the present work or works. Permission may be granted if asked first.