Well here's the entire texture wad for Quake2. To compile it, I used Q2toWad.exe that I got off CDROM.com's FTP site. This wad file holds 1324 textures, while e1u1 holds 329 textures, so as far as I can tell it's all the textures. Also notice the "interesting" secret textures Q2toWad.exe extracted. Look for- doom dopfish ourpic1_1 ourpic2_1 ourpic2_2 ourpic3_1 ourpic3_2 ourpic4_1 ourpic4_2 ourpic5_1 ourpic5_2 ourpic6_1 ourpic6_2 ourpic7_1 redcar_2 Also there are some new special textures Such as- clip clip_mon hint origin skip trigger I know clip and trigger from Quake, but all the others I have somewhat of an idea of what they do, but if anyone can clarify, it'd be great! And if you find any kinds of problems with the wad file, please tell me. I hate f'ed up files the same as the next person. If you have any questions email me at baobhan@hotmail.com