================================================================================ * LEVEL INFORMATION * -------------------------------------------------------------------------------- TITLE : Midnight Arena FILENAME : midarena.zip AUTHOR : Jeff Kieke DATE : 05.28.1999 GAME : Quake II TYPE : DeathMatch EMAIL ADDRESS : smegholio@geocities.com HOMEPAGE URL : http://www.geocities.com/siliconvalley/way/8101 -------------------------------------------------------------------------------- * LEVEL DESCRIPTION * -------------------------------------------------------------------------------- A great deathmatch level suitable for 2 to 8 players. It has several control points and good weapon placement. The level does not include the BFG10K, the hyperblaster, quad, or invulnerability. It has been tested extensively on a 16 player LAN and with Eraser bots. -------------------------------------------------------------------------------- SINGLE PLAYER : For testing only DEATHMATCH : 8 Player Respawn Points SUGGESTED PLAYER LOAD : 2 to 8 NEW TEXTURES : No NEW SOUNDS : No NEW SKY : Yes CD TRACK # : 2 -------------------------------------------------------------------------------- * CONSTRUCTION * -------------------------------------------------------------------------------- MAP BASE : New Map PREFABS USED : None EDITOR USED : Worldcraft 1.6 Registered OTHER UTILITIES USED : gddqbsp3 1.07 gddqvis3 1.02 arghrad 2.01 KNOWN BUGS : None COMPILE MACHINE : Pentium II 300, 256 MB SDRAM, Windows NT 4.0 SP5 QBSP3 TIME : 15 seconds QVIS3 TIME : 368 seconds QRAD3 TIME : 2034 seconds TOTAL COMPILE TIME : 40 minutes, 17 seconds -------------------------------------------------------------------------------- * Installation Instructions * -------------------------------------------------------------------------------- - Put midarena.bsp into your \quake2\baseq2\maps directory. - Put all .tga and .pcx files into your \quake2\baseq2\env directory. - Put midarena.rtz into your \quake2\eraser\routes directory if you wish to use this level with Eraser bots. - Start a server and type 'map midarena' in the console to play the map. -------------------------------------------------------------------------------- * CREDITS * -------------------------------------------------------------------------------- id Software : Without id there would be no Midnight Arena and I would probably have more free time. Mr. Ed : This is the guy who made the kick ass sky and was also a beta tester for the level and offered lighting suggestions. Ben Morris : The original creator of Worldcraft, the most kick ass level editor on the face of the planet, period. Tim Wright : Creator of arghrad, by far the best qrad3 variant available. Geoffrey DeWan : Creator of gddqbsp3 and gddqvis3. These two utilities teamed up with arghrad make for the best set of compiling tools around. The Rest Of You : Thanks also go out to the many people who beta tested the level and/or offered suggestions/criticisms. There are too many to list, but you know who you are! ================================================================================ * COPYRIGHT / PERMISSIONS * -------------------------------------------------------------------------------- Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM. This LEVEL may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this LEVEL on any CD or distribute it in any way without my written permission. Quake 2 © 1998-99 id Software. All rights reserved.