******************************************************************************************** ------------------------------------>The Killing Falls<------------------------------------- ******************************************************************************************** Map File Name: q2bmdm2.bsp Author: Bill Main, a.k.a. Bittoman This map has a very interesting history. Aside from the fact that it has been built 3 times because QERadiant or I would do something stupid that would either keep the map from running or crashing Windows, it is also a map that I started building as a way of figuring out those pesky func_areaportal entity. In fact there are about 10 doors in this strictly deathmatch map and every single one has a working areaportal in it. Because of this, I have been able to create large complicated rooms and still keep the r_speeds below 450 making it great for lower end computers. This map turned out very well considering it was not planned, written down, and was completely random. Enjoy! -------------------------------------------------------------------------------------------- qbsp3: 20 qvis3: 246 qrad3: 410 new textures: no new sounds: no number of players: 4-12 (there are plenty of spawn points, but 12 is a little crowded) single player: for looking around only -------------------------------------------------------------------------------------------- Copyright Info: I made it and I swear it's 100% original, so please give me credit for the work and anywhere the q2bmdm2.bsp file goes, this q2bmdm2.bsp file must follow and they must be distributed for free.