Title : Shooting at shadows? Date : June 1998 Filename : Shadow.bsp Author : Duncan "Eldunco" Cooke Email address : nemesis@mail.austasia.net (tell us ya played it) Description : Dark Arena for Quake2 Deathmatch (This was only a TEST map but it's fun) Additional credits to : id and team for a killer game! : Mike Malakhov for creating "crbot" (these guys rule!)www.planetquake.com/crbot * Play Information * Single Player : No,but there are some monsters to dismember Cooperative : No Deathmatch : 4 start points (4-6 players recommended) * Construction * Base : New level from scratch Editor used : Virtus Deathmatch Maker 2 Known Bugs : Can slow down during fierce firefights Build Time : 1hr / 38mins to compile Compile machine : Pentium Pro 180 w/32 megs * Notes * NOT tested on slower machines * Other Info * To run: Unzip file and copy files to \Quake2\baseq2\maps\ start Quake2 Bring up the console,type: set deathmatch 1 map shadow * Copyright/Permissions * *-This level is NOT supported by ID SOFTWARE. *-You are NOT allowed to commercially exploit this level i.e. put it on a CD or any other electronic medium that is sold for money. *-You are NOT allowed to use this level to build additional levels. *-This level contains Intellectual Property (including,but not limited to,textures and other artwork) owned solely by ID SOFTWARE and is subject to any and all copyright laws held by them. *-This .txt file and archive must remain intact. *-Did I mention NOT to commercially exploit this level in any way? P.S..I know there's a lot of NOT's,but I don't want to get in the shit!