Slideways DM - by Eyegore -------- MAP INFO ---------- Total Brushes 2261 alot? Modifiable Entities 44 Fixed Size Entities 160 Lights 1 uses all texture lighting + one sun Sky Brushes 14 ---------------------------- This is my first finished map for Quake2. It's revolutionary in that it makes extensive use of a special feature (bug?) of the Quake2 engine that I discovered. I call it slide skating. FASTER THAN A SPEEDING ROCKET! A slide skater can, with practice, achieve speeds up to ten times faster than a normally running quake2 marine. During testing I've been able to fire several rockets while standing still, take off after them and overtake them before they hit the far wall. Ditto for blaster shots. That's fast! HOW TO SLIDE SKATE: It only works on the track. Get in a lane and use the slide/strafe keys to push sideways against the rails. Don't even bother with the forward button. It'll just slow you down. ... This map was first released for the Gloom mod by Team Reaction, one of the best mods ever made for Quake2. This map is virtually identical to that one, plus weapons, armor, and powerups. It's extensively optimized for speed, though some areas have r_speeds a bit higher than I'd like. I'll likely improve it even further in the future. Comments? Send them to eyegore@sourcerer.com and tell me what you think. (c)1999 created by Joe Mitchell aka Eyegore, all rights reserved