9/1/98 ================================================================ Title : Vulcanometry Filename : squiddm1.bsp Author : Andrew Harris (aka Squid aka RammSquid) Email Address : squid@rconnect.com Description : Yet another playground of death. Additional Credits to : Shane Jackson, Robert Dykema - playtesting. Jess Harris - Letting me play CTF on his employer's T1 & lots of other stuff. Rammstein - who I listened to for 75% of the making of this deathmatch map. Everybody who put together everything I used to create this map. ================================================================ * Play Information * Single Player : Not yet Cooperative : Not yet Deathmatch : Yes Difficulty Settings : N/A New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : WorldCraft 1.6 (plus Eraser Bots) Known Bugs : A couple of odd polygon visibility problems. Build Time : Not sure. 3 or 4 weeks, start to finish. Textures used : e1u2 * Other Info * Hey, it's my first published level (woo woo)! It's a DeathMatch level, but if I make a couple more cool maps I'll turn them all into a single player episode. Please, oh pretty please e-mail me about the level! I really want to hear what YOU have to say about -Vulcanometry-. Thanks for taking the time to play my level, Andrew * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission.