================================================================ Title : Stroggos University Student Union Filename : UNION.BSP Author : Josh "Mr. Clark" / "BauM" Whitt Email Address : spud@zoomnet.net Description : DM map for Quake II, featuring e2u3 textures. This is the first : map I've completed and I'll freely admit that I'm not trying to : be the God of Modeling. : If you like it, let me know, if not, let me know that as well. : This map is being distributed for open review. Additional Credits to : id Software : Robert Duffy for QERadiant ================================================================ * Play Information * Level Name : Stroggos U. Student Union Single Player : Yes (inspection only) Cooperative : No Deathmatch : Yes (8 player starts) Difficulty Settings : No New Sounds : No New Graphics : No Comments : Not too complex in layout or architecture, but made for : fast action and lots of run-and-shoot in the vein of Quake I's : DM1 or DM2. Plenty of ammo and health are available for : those of you who don't dig respawning. No moving entities. : BFG is non gratis. Have fun getting knocked off the beams. Special Conditions : None that I know of. * Construction * Base : None (new level from scratch) Build Time : 1 week QBSP3 Time : About 8 seconds QVIS3 Level 4 : About 3 minutes QRAD3 (extra sampling) : About 5 minutes Development System : Pentium II 333, Win95 OSR2 + USB, 64 MB RAM, Monster 3D (4mb), Stealth II S220 Editors used : QERadiant Textures Used : Q2 stock e2u3/* Known Bugs : Funky texturing stuff in one end of the long : dark corridor which looks amateurish, I'm sure, but we can all : overcome our biases. Plus, I've only tested it with Eraser bots, : so I'm not sure how well it will run in real-live DM. * Legal Stuff * Distribute at will but credit the proper author, please.