Title : XL Salvaged File Name : xldm4.bsp Author : Graeme "ProdigyXL" Timmins E-Mail : pault@modempool.com Describtion : Deathmatch level Author work : XLCTF2 - XL CTF Two XLCTF3 - XL Night Capture XLCTF4 - XL Canyon XLDM1 - XL Vertical Hangover XLDM2 - XL Rusted Over XLDM3 - XL Rush Additional Credits : Id software, of course of course Everyone on Kali that was kind enough to download it and help play test it with me. Rust - With out this great site, I can truthfully say, I would have been screwed with out it. ArghRAD the best RAD compiler, thanks Tim! ================================================================ * Play Information * Single Player : No Cooperative : No Deathmatch : YES CTF : No Difficulty Settings : No New Sounds : No New Graphics : No Demos Replaced : None Base : New level from scratch Editor(s) used : WorldCraft 1.6 Known Bugs : None as of now, always looking :) Build Time : 10 days of continus work Texture Wad used : Quake II textures (Base1) Compile machine : Pentium2 266 64 RAM Place this map in your drive:\quake2\baseq2\maps directory. 4th DM level and it has much harder to do. After releasing it as beta, it didn't do so well. So I came back and fixed up some rooms and salvaged it right the end. And the result is a faced paced DM romp :) This also marks the return to the base texture set for me. * Copyright / Permissions * Copyright Notice: THIS LEVEL MAY NOT BE DISTRIBUTED FOR COMMERCIAL PURPOSES. IF YOU PAID IN ANY WAY TO GET THIS LEVEL, YOU ARE BEING RIPPED OFF! DON'T LET THAT HAPPEN TO OTHERS! - REPORT THIS TO pault@modempool.com