================================================================ Title : RAWscape 1.0 Filename : rawscape.exe Date : June 18, 1999 Author : Nathan "jitspoe" Wulf Email Address : jitspoe@captured.com or akanathan@hargray.com Home Page : http://www.lockandload.com/jitspoe/ Description : Generates .map terrains from RAW image files for Quake2. (see http://www.lockandload.com/jitspoe/rawscape.html for more details) Credits to : Argh! even though he didn't do anything for this directly, his lighting program (arghrad) makes the terrains light nice and purty... :) id Software for making Quake2 (and a fairly simple .map format...) LordHavoc and Calrathan for helping me out with programming here and there. * Instructions * RAWscape uses config files which should be pretty self-explanatory. You specify the image height, image width, raw file, map file, etc. The default config is included, so take a look at that and figure out what everything does ;) I'd recommend messing around with the included files until you get a good idea of how it works, then make your own. To use a different config file (other than default.cfg), either drag it onto the rawscape.exe file in windows, or open a dos box and type "rawscape whatever.cfg" at the prompt. * Construction * Compiler : MSVC++ Known Bugs : Hmm, if you make some huge image, it'll prolly screw up. There's no error checking so if you give an incorrect file name or something, it'll probably crash. Build Time : Another day, another bug... there were a lot of bugs. It took a while :) Around a week or two, I think. Only around 3 "full" days of working on it tho. It would have gone faster if I knew how to program in C ;) Compile machine : K6 233, 64 megs of RAM. * Copyright / Permissions * (C) 1999 Nathan 'jitspoe' Wulf Distribute as you'd like, as long as there's no money involved and this text is inclueded. ================================================================