Thread v0.1, (c) Andrew Harvey c9607776@helios.newcastle.edu.au -3D Polygon Editor -No modelling primitives (yet), exclusively polygon & point. -Can create/edit Quake models (with meddle) Extract an .asc frame from an .mdl and use asc23d (included) Edit the .3d in thread Use 3d2asc (included) to convert back to asc, and insert with meddle -Good for demos/games -Requires 8Mb 486DX (Pentium recommended) and VESA VBE 2 local bus video and a mouse -Runs under DOS, Windows 95, not 3.1. -A touch of source code for splines and superellipsoids/toroids -GUI with fairly standard/obviuos hotkeys