item_weapon_hellstaff
/*QUAKED item_weapon_hellstaff (.3 .3 1) (-16 -16 -16) (16 16 16) COOP_ONLY
Pickup for the hellstaff weapon.
*/

******************
item_weapon_magicmissile
/*QUAKED item_weapon_magicmissile (.3 .3 1) (-16 -16 -16) (16 16 16) COOP_ONLY
Pickup for the Magic Missile weapon.
*/

******************
item_weapon_redrain_bow
/*QUAKED item_weapon_redrain_bow (.3 .3 1) (-16 -16 -16) (16 16 16)  COOP_ONLY
Pickup for the Red Rain Bow weapon.
*/

******************
item_weapon_firewall
/*QUAKED item_weapon_firewall (.3 .3 1) (-16 -16 -16) (16 16 16)   COOP_ONLY
Pickup for the Fire Wall weapon.
*/

******************
item_weapon_phoenixbow
/*QUAKED item_weapon_phoenixbow (.3 .3 1) (-16 -16 -16) (16 16 16)  COOP_ONLY
Pickup for the Phoenix Bow weapon.
*/

******************
item_weapon_sphereofannihilation
/*QUAKED item_weapon_sphereofannihilation (.3 .3 1) (-16 -16 -16) (16 16 16)  COOP_ONLY
Pickup for the Sphere Annihilation weapon.
*/

******************
item_weapon_maceballs
/*QUAKED item_weapon_maceballs (.3 .3 1) (-16 -16 -16) (16 16 16)  COOP_ONLY
Pickup for the Mace Balls weapon.
*/

******************
item_defense_ringofrepulsion
/*QUAKED item_defense_ringofrepulsion (.3 .3 1) (-16 -16 -16) (16 16 16)   COOP_ONLY
Pickup for the Ring of Repulsion defensive spell.
*/

******************
item_defense_shield
/*QUAKED item_defense_shield (.3 .3 1) (-16 -16 -16) (16 16 16)   COOP_ONLY
Pickup for the Shield defensive spell.
*/

******************
item_defense_teleport
/*QUAKED item_defense_teleport (.3 .3 1) (-16 -16 -16) (16 16 16)   COOP_ONLY
Pickup for the Teleport defensive spell.
*/

******************
item_defense_polymorph
/*QUAKED item_defense_polymorph (.3 .3 1) (-16 -16 -16) (16 16 16)   COOP_ONLY
Pickup for the Polymorph Barrier defensive spell.
*/

******************
item_defense_meteorbarrier
/*QUAKED item_defense_meteorbarrier (.3 .3 1) (-16 -16 -16) (16 16 16)   COOP_ONLY
Pickup for the Meteor Barrier defensive spell.
*/

******************
item_mana_offensive_half
/*QUAKED item_mana_offensive_half (.3 .3 1) (-16 -16 -16) (16 16 16)   COOP_ONLY
Pickup for the offensive mana (50 points).
*/

******************
item_mana_offensive_full
/*QUAKED item_mana_offensive_full (.3 .3 1) (-16 -16 -16) (16 16 16)   COOP_ONLY
Pickup for the offensive mana (100 points).
*/

******************
item_mana_defensive_half
/*QUAKED item_mana_defensive_half (.3 .3 1) (-16 -16 -16) (16 16 16)   COOP_ONLY
Pickup for the defensive mana (50 points).
*/

******************
item_mana_defensive_full
/*QUAKED item_mana_defensive_full (.3 .3 1) (-16 -16 -16) (16 16 16)   COOP_ONLY
Pickup for the defensive mana (100 points).
*/

******************
item_mana_combo_quarter
/*QUAK-ED item_mana_combo_quarter (.3 .3 1) (-16 -16 -16) (16 16 16)   COOP_ONLY
Pickup for both defensive & offensive mana (25 points).
*/

******************
item_mana_combo_half
/*QUAKED item_mana_combo_half (.3 .3 1) (-16 -16 -16) (16 16 16)   COOP_ONLY
Pickup for both defensive & offensive mana (50 points).
*/

******************
item_ammo_redrain
/*QUAKED item_ammo_redrain (.3 .3 1) (-16 -16 -16) (16 16 16)   COOP_ONLY
Pickup ammo for the Red Rain Bow
*/

******************
item_ammo_phoenix
/*QUAKED item_ammo_phoenix (.3 .3 1) (-16 -16 -16) (16 16 16)   COOP_ONLY
Pickup ammo for the Phoenix Bow
*/

******************
item_ammo_hellstaff
/*QUAKED item_ammo_hellstaff (.3 .3 1) (-16 -16 -16) (16 16 16)   COOP_ONLY
Pickup ammo for the Hellstaff
*/

******************
item_health_half
/*QUAKED item_health_half (.3 .3 1) (-16 -16 -16) (16 16 16)   COOP_ONLY
Pickup health (10 points)
*/

******************
item_health_full
/*QUAKED item_health_full (.3 .3 1) (-16 -16 -16) (16 16 16)   COOP_ONLY
Pickup health (30 points)
*/

******************
item_puzzle_townkey
/*QUAKED item_puzzle_townkey (.3 .3 1) (-8 -8 -4) (8 8 4)  x NO_DROP
Key puzzle piece
Town Level
NO_DROP - won't drop to ground

*/

******************
item_puzzle_cog
/*QUAKED item_puzzle_cog (.3 .3 1) (-10 -10 -24) (10 10 20)  x  NO_DROP
Cog puzzle piece
Palace level
NO_DROP - won't drop to ground
*/

******************
item_puzzle_shield
/*QUAKED item_puzzle_shield (.3 .3 1) (-2 -6 -12) (2 6 12)  x  NO_DROP
Sithra Shield puzzle item
Healer Level
NO_DROP - won't drop to ground
*/

******************
item_puzzle_potion
/*QUAKED item_puzzle_potion (.3 .3 1) (-3 -3 -10) (3 3 10)  x  NO_DROP
Potion puzzle item
Healer Level
NO_DROP - won't drop to ground
*/

******************
item_puzzle_plazacontainer
/*QUAKED item_puzzle_plazacontainer (.3 .3 1) (-6 -6 -8) (6 6 6)  x  NO_DROP
Container puzzle item
Plaza Level
NO_DROP - won't drop to ground
*/

******************
item_puzzle_slumcontainer
/*QUAKED item_puzzle_slumcontainer (.3 .3 1) (-6 -6 -8) (6 6 6)  x  NO_DROP
Full Container puzzle item
Slum Level
NO_DROP - won't drop to ground
*/

******************
item_puzzle_crystal
/*QUAKED item_puzzle_crystal (.3 .3 1) (-16 -16 -16) (16 16 16)  x  NO_DROP
Crystal puzzle item
Academic Level
NO_DROP - won't drop to ground
*/

******************
item_puzzle_canyonkey
/*QUAKED item_puzzle_canyonkey (.3 .3 1) (-16 -16 -16) (16 16 16)  x  NO_DROP
Key puzzle item
Canyon Level
NO_DROP - won't drop to ground
*/

******************
item_puzzle_hive2amulet
/*QUAKED item_puzzle_hive2amulet (.3 .3 1) (-16 -16 -16) (16 16 16)  x  NO_DROP
Amulet puzzle item
Hive 2 Level
NO_DROP - won't drop to ground
*/

******************
item_puzzle_hive2spear
/*QUAKED item_puzzle_hive2spear (.3 .3 1) (-16 -16 -16) (16 16 16)  x  NO_DROP
Spear puzzle item
Hive 2 Level
NO_DROP - won't drop to ground
*/

******************
item_puzzle_hive2gem
/*QUAKED item_puzzle_hive2gem (.3 .3 1) (-16 -16 -16) (16 16 16)  x  NO_DROP
Gem puzzle item
Hive 2 Level
NO_DROP - won't drop to ground
*/

******************
item_puzzle_minecartwheel
/*QUAKED item_puzzle_minecartwheel (.3 .3 1) (-1 -6 -6) (1 6 6)  x  NO_DROP
Mine Cart Wheel puzzle item
Mine 1 Level
NO_DROP - won't drop to ground
*/

******************
item_puzzle_ore
/*QUAKED item_puzzle_ore (.3 .3 1) (-10 -10 -8) (10 10 8)  x  NO_DROP
Unrefined Ore puzzle item
Mine 2 Level
NO_DROP - won't drop to ground
*/

******************
item_puzzle_refinedore
/*QUAKED item_puzzle_refinedore (.3 .3 1) (-3 -12 -2) (3 12 2) x   NO_DROP
Refined Ore puzzle item
Mine 2 Level
NO_DROP - won't drop to ground
*/

******************
item_puzzle_dungeonkey
/*QUAKED item_puzzle_dungeonkey (.3 .3 1) (-1 -18 -9) (1 18 9)  x  NO_DROP
Amulet puzzle item
Dungeon Level
NO_DROP - won't drop to ground
*/

******************
item_puzzle_cloudkey
/*QUAKED item_puzzle_cloudkey (.3 .3 1) (-8 -8 -3) (8 8 6)  x  NO_DROP
Key puzzle item
Cloud Quarters 2 Level
NO_DROP - won't drop to ground
*/

******************
item_puzzle_highpriestesskey
/*QUAKED item_puzzle_highpriestesskey (.3 .3 1) (-12 -12 -6) (12 12 6) x   NO_DROP
Key puzzle item
High Priestess Level
NO_DROP - won't drop to ground
*/

******************
item_puzzle_highpriestesssymbol
/*QUAKED item_puzzle_highpriestesssymbol (.3 .3 1) (-12 -12 -4) (12 12 4) x   NO_DROP
Key puzzle item
High Priestess Level
NO_DROP - won't drop to ground
*/

******************
item_puzzle_tome
/*QUAKED item_puzzle_tome (.3 .3 1) (-12 -12 -4) (12 12 4)  x  NO_DROP
Tome puzzle piece
2 Cloud Levels
NO_DROP - won't drop to ground
*/

******************
item_puzzle_tavernkey
/*QUAKED item_puzzle_tavernkey (.3 .3 1) (-8 -8 -4) (8 8 4)    x   NO_DROP
Key puzzle piece
Ssdocks Level
NO_DROP - won't drop to ground
*/

******************
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