Classname: | trigger_teleport |
Purpose: | Rapid transit. |
H2 Code: | triggers.hc |
fields required: | target |
Upon contact, shifts toucher to targetted info_teleport_destination entity. |
target | Value is a name; the targetname value of a trigger activate entity (ordinary buttons, etc. don't seem to work). Teleport noise is produced regardless of activation. |
spawnflags: |
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If you like, you can use a trigger_message_transfer to
change the target of the teleporter so it can go to
different places at different times. Several can be used
to make it a "destination selectable" teleporter based on
which button was pressed or how many times the same button
was pressed before the teleporter is used. In this respect,
the possibilities are endless.
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