Classnames: | item_armor_amulet/bracer/breastplate/helmet, item_health |
Purpose: | Boosting player attributes. |
H2 Code: | items.hc |
fields required: | origin |
Items sit there waiting to be grabbed by player, and act on same immediately rather than going into an inventory. Since they rotate, an angle-field would be meaningless. |
origin | Value is a triple of number, location of item. Your editor should manage this visually, automatically. |
spawnflags | Value 1 means item hangs floating where put it in the map, rather than dropping to convenient grabbing distance off the floor (default value = 0). Your map editor should provide some kind of labelled checkbox scheme for spawnflags, |