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EYE of HORUS
Hexen 2 Entities
Tutorials

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Welcome to the new Eye of Horus tutorial section!

The purpose of these tutorials is to make life easier for newbies by presenting some basic information about some of the most important entities in a step-by-step manner, with some recommended exercises to get you used to doing things with entities. These tutorials are supposed to be valid for both single-player maps and Siege maps, but only a few basic entity types are covered. For more on single-player entities, see the Reference Guide on this site, and for Siege entities see Kor Skarn's Siege Guide. But once you've learned the basics of a few entities, picking up the rest is a lot easier.

It's supposed to be possible to read these tutorials sequentially, but you're also supposed to be able to skip the sections labelled `advanced' without getting into difficulties with later non-advanced sections.

  • Doors (sliding, triggered, puzzle, rotating and Siege!)
  • Map Items (items, artifacts, objects, and spawning).
  • Triggering (triggers, puzzle-pieces, ...) [incomplete].
They're supposed to be helpful, so if you find something needlessly difficult or obscure, say what the problem is. `This sux' isn't likely to be useful, but something like `I still don't understand puzzle doors' might help to make it better. And if you find mistakes, tell me so I can fix them.

And finally, for additional tutorials, check out the editing section of BludBath's site. He's got one on teleporters, and one on plats is on the way. These are intended specifically for Qoole, but should be useful for users of any editor.


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