Killtargetting

Killtargetting

Many triggers can take a killtarget field, which has the effect of firing its target, and then, for some kinds of targets, deleting it. The kinds of targets I've managed to delete so far include lights, breakable brushes, objects (a pot), artifacts (bracers), items (a torch), mana and monsters. An entity can't have two targetname fields, even if one is targetted by target and the other by killtarget.

The kinds of entities that can delete a killtarget are:

  • func_button
  • breakable_brush
  • trigger_multiple
  • ...

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