color |
palette number of the rain's color - will range between this color
and this color + 8 unless monochrome is checked. Default = 414.
Tiglari has no idea how these palette numbers work, and there is
no monochrome spawnflag ...
(translucent blue)
|
counter |
number of rain particles to generate every 10th of a second.
Default = 300.
|
wait |
How often to generate rain particles. Default = .1 of a second.
Dunno how this relates to counter (tho both are
set in the code). Making the storm-brush snaller seems to increase its
intensity.
|
soundtype |
0 (default) = ordinary rain; 1 = cave-style wet drip.
|
spawnflags |
Sum of numbers for desesired properties, as discussed
here:
- 1 - STRAIGHT: Rain will fall straight down rather than at an angle.
- 2 - NO_SPLAT: Rain will not make "splats" on the ground.
|