Trap spikeshooter spray

Trap spikeshooter spray

Classname: trap_spikeshooter_spray
Purpose: Ambush
H2 Code: misc.hc
Fires spikes in somewhat random directions, but evidently away from the nearest wall. It has an unfinished feel to it, and does not appear in the game, so I suspect it was abandoned, but forgot to get commented out of the code. In spite of what the help says, an angle-field does not seem to direct the fire.

Fields

targetname value is a name, if it's defined, shoots a spike or two when triggered. Otherwise runs continuously.
wait value is a number, time betweem shots when operating continuously.

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