================================================================ Title : Invisigrunt Filename : Invisi Author : @nt Email Address : ant@compwest.net.au Description : The invisigrunt is a new monster that is pretty much invisible. The only thing that you can see is the eyes (Just like in multiplayer when someone gets the ring of shadows. The invisigrunt uses pretty much the same QC as the normal grunt, but I just altered it a bit. The changes I made to the QC were to make it use a different mdl from the grunt, make the invisigrunt have more health and for it to fire more bullets (like the Double Barrelled Shotgun). Since it has a bigger gun I made it drop more ammo (20 shells). The changes I made to the MDL were just adding new frames. I hope that you enjoy this new monster, and if ya don't, just don't use it. LEGAL STUFF : Do what you want with the monster, but if changed, give me the credit for making the monsterand include my name. Since I used IDs stuff they may not like me doing it. If so please don't get angry I can take it off the net easily and I am not actualyy selling it. CREDITS : ID Software fotr making the eyes .mdl and the grunt's QC. @nt ================================================================ * Play Information * Single Player : Yes Cooperative : Yes Deathmatch : No Difficulty Settings : No New Sounds : No New Graphics : No New Monsters : Yes New Demos : No New Models : Yes (New fames) QuakeC Patches : Yes (ID's changed a bit) * Construction * Base : Eyes.mdl and grunt Qc code Editor(s) used : Quake Army Knife 3.7 Known Bugs : The annoying thing is that the eyes, after you kill the invisigrunt without gibbin it, don't fall to the ground properly. They just float in mid air which can look really dumb on angled terrain, but on flat ground you don't notice it as much. This problem should be able to be fixed easily by someone who knows programming, I don't. Another problem is that the invisigrunt patch also makes the normal grunts fire the big gun and have more health. This should also be able to be fixed easily by a programmer. Build Time : Not very long Comments : Programmers need to fiddle with the quake C (If they can be bothered) and fix the bugs. As I said, I can't program for peanuts. I may add new features to the invisigrunt later, or might make other invisible monsters.