================================================================ Title : A Base Beyond Filename : abase.bsp Date of Release : April 2, 1998 Author : Nephilim - Rickard Edén Email Address : rickard.eden@swipnet.se Clan Page : http://www.fragzone.se/sod Description : Pretty large base style DM map for Q1. It contains 3 "main" areas with connecting tunnels. All weapons except thunderbolt. Other info not really worth mentioning : 2 RL, 1 RA, 2 YA. quad, ring. And, yeah. The bots i tested it with didn't manage very well on it. The omicrons can probably play it after someone makes waypoints for it. Doubt someone will though. History : Not much. Started on it shortly after i was finished with Hell. This will probably be my last map for quake. I'm gonna buy a new computer and start Q2 editing soon. Other works by Author : Where Eagles Dare - QDM Hell - QSP A Base Beyond - QDM Additional Credits to : Ofcourse i deserve alot of creds :) Ben Morris and Valve, for Worldcraft iD, for Quake MapTesters : None on this level ================================================================ * Play Information * Game : Quake Single Player : No Cooperative 2-4 Player : Nope Deathmatch 2-4 Player : Yeah! Deathmatch 5-16 : Yep! (8 spawnpoints are put out) Difficulty Settings : Why would there be? New Textures : Nah... Exit : No * How To Make It Work * Just put the map in your /id/maps directory and when inside the game, get the console down and type "map abase". Then play till your fingers bleed. * Construction * Editor(s) used : Worldcraft Compile machine : Cx120 40meg win95. Compile time : bsp Hmm? light Who cares? vis I know this one though, about 1300 seconds. What more can i say? Tell me if you decide to put this map on a server, in a pack, or on a CD. Not for commercial use unless i agree on it. I don't have a page, nor have i made any tutorials about mapediting, i think there are enough of these out there. Map editing is described in general at Preachers site: "http://www.fragzone.se/leveled" "http://www.planetquake.com/leveled" Wolfen takes care of Q2 editing using QERadient at: "http://www.planetquake.com/ravage" If you still have any map editing questions, mail me. Comments, suggestions : rickard.eden@swipnet.se ICQ : 2166247