25/10/97 ================================================================ Title : Trinity Asylum Filename : Asylum.bsp Author : Phil Daniels Email Address : Phildaniels@albatross.co.uk Misc. Author Info : The Level Designer for Freeform Interactive, the makers of Future vs. Fantasy. Available for employment in the industry. Description : This level was my first level using the Hip ent's. It started off as an experiment and ended up as you now see it. Additional Credits to : MJM...texture god. The authors of the "storm" map file and the "fountain" map file. Plus various texture makers...whoever you are. Oh..and of course Ben and the Official Worldcraft editing site. ================================================================ * Play Information * Single Player : Yes Cooperative : Yes Deathmatch : Yes Difficulty Settings : Yes New Sounds : Yes...well new to this level ! New Graphics : Yes New Music : No Demos Replaced : None * Construction * Base : New level from scratch Build time : a few weeks Editor(s) used : WorldCraft....what else ! Known Bugs : none known Installation : Make a dir called Asylum in your quake dir. Unzip the files into that new dir. At dos prompt type "Quake -game asylum -winmem 16" If you don't have over 16 mb try putting -winmem 12 But it may not run...hey guy don't blame me, your systems naff !! * Copyright / Permissions * You MAY distribute this PAK, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact and get my permission. You MAY not....extract the textures that have been made for this level. If you want permission to use the textures or help or info on this level or level making in general then mail me.