HOPPING MAD: A maddening deathmatch map for QUAKE. Versions: v.95 first test v.96 2nd tweak v.97 ion storm references yanked Note: This level is fully glQUAKE compatible. -------------------------------------------------------- Title : HOPPING MAD Filename : hoppnmad.bsp Version : v.97 Author : Richard Dale Carlson Email Address : zdim@ionstorm.com Homepage : Zdim's Weapon Rack http://www.geocities.com/TimesSquare/Alley/6181/index.html Description : This dm map is designed specifically to frustrate players with no sense of direction. I can't cop American's style (I just get too distracted...) but this map is one example of what happens when I try... About 4 players is best for this one. The name of the map comes from one of those old "Mad magazine" paperbacks, btw. Strategy : Who cares? Just get in there and start hopping! Additional Credits to : id, for making such nice, friendly games : Worldcraft, and Ben Morris : all who played this at ION (you know who you are) Dedicated to : Brian, Steph & Karen Info about the Author : Zdim is a 12th Planar demon who builds pocket dimensions for ION STORM. Other Levels by Author : DOOM demon13/demonse, fiendish, lasthope/lhsplit/zdimhope HERETIC gren10, chaosian/mandor11, bigred12, wizwars, orbqv12, wrevenge, cold10/cold20/40, hwhite2 DOOM2 cit10 HEXEN arch10 QUAKE crypt, hunter, rathole/rathole2, fane11, pand01a, carnage, panoptic, lavalord -------------------------------------------------------- * Play Information * Single Player : --- Cooperative : --- Deathmatch : yes (10 deathmatch starts) Skill Levels : --- * Construction * Base : new map, from scratch Editor(s) used : Worldcraft Build Time : 13 hours Compile Machine : Pentium 133, 16mb RAM Compile Details : see below ** ======================================================== Thank you for playing HOPPING MAD!!! ======================================================== ** Compile Details: * Executing QBSP... Transparent water QBSP with Hipnotic extensions MultiWAD version 1.65 by Ken Alverson based on original code by John Carmack outputfile: c:\program files\worldcraft\maps\dmatch\iondm2.bsp --- LoadMapFile --- c:\program files\worldcraft\maps\dmatch\iondm2.map 767 brushes 293 entities 47 miptex 1495 texinfo building hulls sequentially... --- Brush_LoadEntity --- 706 brushes read ---- CSGFaces ---- 4528 brushfaces 16480 csgfaces 2802 mergedfaces ----- SolidBSP ----- 4153 split nodes 2125 solid leafs 2029 empty leafs 0 water leafs 6577 leaffaces 5914 nodefaces ----- portalize ---- ----- FillOutside ---- 1696 outleafs ----- SolidBSP ----- 2327 split nodes 1393 solid leafs 935 empty leafs 0 water leafs 4655 leaffaces 4156 nodefaces ---- MergeAll ---- 3135 mergefaces writing c:\program files\worldcraft\maps\dmatch\iondm296.prt MODEL: *1 MODEL: *2 MODEL: *3 MODEL: *4 MODEL: *5 MODEL: *6 MODEL: *7 MODEL: *8 MODEL: *9 MODEL: *10 MODEL: *11 MODEL: *12 MODEL: *13 MODEL: *14 MODEL: *15 MODEL: *16 MODEL: *17 MODEL: *18 MODEL: *19 MODEL: *20 MODEL: *21 MODEL: *22 MODEL: *23 MODEL: *24 MODEL: *25 MODEL: *26 MODEL: *27 MODEL: *28 MODEL: *29 MODEL: *30 MODEL: *31 MODEL: *32 MODEL: *33 MODEL: *34 MODEL: *35 MODEL: *36 MODEL: *37 MODEL: *38 MODEL: *39 MODEL: *40 MODEL: *41 MODEL: *42 MODEL: *43 MODEL: *44 MODEL: *45 --- FinishBSPFile --- WriteBSPFile: c:\program files\worldcraft\maps\dmatch\iondm296.bsp added 0 texture frames 1359 planes 27180 4930 vertexes 59160 1943 nodes 46632 1495 texinfo 59800 3578 faces 71560 4555 clipnodes 36440 1197 leafs 33516 4871 marksurfaces 9742 17408 surfedges 34816 8735 edges 34940 47 textures 349464 lightdata 0 visdata 0 entdata 21804 185.0 seconds elapsed * Executing LIGHT... ----- LightFaces ---- extra sampling enabled 293 entities read lightdatasize: 67792 0 switchable light styles 192.0 seconds elapsed * Executing VIS... ---- vis ---- 909 portalleafs 2910 numportals average leafs visible: 173 c_chains: 21197708 visdatasize:35007 compressed from 103626 9158.0 seconds elapsed -------------------------------------------------------- This map, hoppnmad.bsp, is Copyright 1997 Richard Carlson. You may distribute this file, but only if this text file is included. (You may not distribute this file on CDROM, unless you have the author's permission.)