Date: Wednesday, January 7, 1998 ================================================== Title : Q2 Soahc Filename : q2soahc.bsp Author : Ben Bjoralt (Scalt) Email Address : dbjoralt@computerpro.com Home page : www.xoom.com/exodus (clan I am in) Description : a fairly large DM only level, very "grand" architecture, very 3D, very fun. :) Installation : Place the file into c:\quake2\baseq2\maps. In the game pull down the console (~) and type map q2soahc Additional Credits to : id Software, makers of WorldCraft, Liono, SementE ( both of clan Exodus) for vising it and playtesting it =================================================== * Play Information * Game : Quake 2 Registered Version Map Name : q2soahc Single Player : no just to look at it. Co-op : No. Deathmatch 2-16 : yep Difficulty Settings : No. New Graphics : No. ================================================== * Construction * Base : New level from scratch. Editor used : WorldCraft with the quake2 patch Other Programs : QBSP3.EXE, QVIS3.EXE, QRAD3.EXE by id Software Construction time : 20 some days off and on compile time : qbsp3: 60secs. qvis3: 9000secs. qrad3: 2000secs. compile machine : P100 w/ 32ram for Qbsp3 and Qrad3 and a P200mmx w/ 32ram for Qvis3 (would of took 18 hours on my P100 too long :)) Known bugs : none ================================================== * Copyright / Permissions * Authors may NOT use this level/map as a base to build additional levels You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission. * Where to get this BSP * Within ftp.cdrom.com/pub/idgames2/quake2 * Comments * Well this level runs best on a P166 w/32ram w/no 3Dfx or above, and a P100 w/32ram and a 3Dfx or above. Due to its very large brush count in some areas (r_speeds 1100, I know thats a no-no but I couldnt help my self;)) it is not very playable in software mode below a P166 and it will "gray out" very little in one or two areas, in software mode.