03/19/98 ================================================================ Title : Versicolored Vermination File name : vermination.zip All Related Files : vermination.zip contains and should always contain: -vermination.bsp -vermination.txt Author : Roger Staines Email Address : eas@interlog.com Description : (Definitions extracted from Microsoft bookshelf) versicolor (vûr´sî-kùl´er) also versicolored (-kùl´erd) adjective 1. Having a variety of colors; variegated. 2. Changing in color; iridescent. vermination (vûr´me-nâ´shen) noun Infestation by vermin, especially parasitic vermin. ================================================================ * Play Information Single Player : Yip Cooperative : Nope Deathmatch : Nope Difficulty Settings : Yip New Sounds : Nope New Graphics : Nope Demos Replaced : Nope Source Included : Nope * Construction * Base : New level from scratch Editor(s) used : Worldcraft and QERadiant Build Time : 50-60 hours Total compile time : 3 hours 31 minutes *Thanks To* Id Software, Ben Morris and Worldcraft, Joost Schuur at cdrom.com. A special thanks to all of my good friends in the Quake community who hardly ever hear from me anymore...it's just been that sort of year so far. My great thanks to Gene, Neil, Igor and espesially Paul, you convinced me that the target_speaker was a powerful tool as now I know it is. I now regret building this entire piece without that in mind. * HOW TO INTALL * If you don't already have a folder called maps in your quake2\baseq2 directory then create one in there. Place vermination.bsp in the maps folder and start quake as you normally do. Once Quake2 is running hit the (~) key and type in map vermination. This level may be distributed freely around the Internet providing this file remains attached. This level can not be included in a cd/diskette compilation or any commercial product intended for public sale without written permission from the author.