=============================================================================== Title : Water Treatment Plant 2 Filename : wtplant2.BSP Version : 06/14/98 Author : Ryan Armstrong Email Address : lryan@geocities.com Other levels by author : Several low-profile Quake 1 levels, and 1 Descent 2 level. If you're interested, come check out my web page at: http://www.golden.net/tnrarm Description : A underground base, with various surrounding caverns. I made this one to be atmospheric, so if you prefer bright and sunny levels, you're out of luck. I made this one mainly for 2 to 4 players, but if you want to invite 8 of your friends to play here, go right ahead. Don't say you weren't warned. Installation : Just unzip it into your Quake 2 directory, and make sure you extract directories. If you want to be stubborn and do it yourself, the bsp file goes in the maps directory (under your quake2/baseq2 directory) and the wal files go into textures/zerker. In the game, just start up a deathmatch, and use "map wtplant2" to go to the level. Alternativly, you can edit your maps.lst file in baseq2 and add the following line somewhere in the file: wtplant2 "Water Treatment Plant 2" This will allow you to select it from the list, just like all the normal levels. Additional Credits to : id, and all the wonderful level editors who have inspired me. You've done some great work, guys! =============================================================================== * Play Information * Game : Quake 2 Single Player : No Cooperative : No Deathmatch : Yes Difficulty Settings : No (why would I have them?) New Sounds : No New Graphics : Yes, several new textures Demos Replaced : No ================================================== * Construction * Base : None Editor(s) used : QE Radiant, the best editor available for Quake 2 (In my opinion) Known Bugs : Not that I've found. Let me know if you find anything. Build Time : Just a weekend (a WHOLE weekend) Textures used : e1u2, e3u3, some from Descent 2 and one from Hexen Compile machine : P233, 32 MB ram QBSP Time : 26 seconds or so QVIS Time (level 4) : about 2 minutes QRAD Time (extra) : WAY too long! Brushes : 472 Entities : 87 =================================================== * Copyright / Permissions * This level is (c) by Ryan Armstrong 1998. You may put it on a CD or whatever, but make sure you ask me first! Please don't sell it or use it as a base for your own levels, the whole fun of level editing is making something NEW! * Where to get this map * My Homepage : http://www.golden.net/tnrarm ftp.cdrom.com and mirror sites.