====================================================================== Title : JfCBP1 (Jonof's port Community Build Project 1) Filename : JfCBP1.map Released in : 2006 Author (in order of appearence): James Stanfield (Jstanf35@hotmail.com Geoffrey Van Dijk Mikko Sandt Quakis Merlijn Van Oostrum Maarten Van Oostrum William Gee MetHunter Where to get this map: http://www.planetduke.com/msdn http://www.planetduke.com/amc James' part: My part is a quake-style area, with a cold outside area. Originally it was intended for Classic mode without HRP but I'm sure it looks fine in OpenGL. The map ground to a complete halt due to commitments in real life as well as other projects, but eventually the project picked up steam again and is now finished since you're reading this. I hope you enjoy the map and the work we put into it, and I'm sure that I'll personally take part in another CBP project soon enough. Geoffrey's part: ..sorry ¯\(º_o)/¯ Mikko's part: You're dropped to my part from Geoffrey's (that's Fakir!) cool complex of corridors and the part lasts until you pass the "Messhall" door to Q-dude's part. The part is very basic in terms of both gameplay and details. It's a bit too x-axis but I had only 800 walls to work with. This is also why I wasn't able to add many cool lightning tricks. I had problems aligning textures and shading due to whatever reason - could be because I started by copying the sky and some textures from Q-dude's part. The outdoor part is maybe a bit Q2ish. I tried to stick with the theme the map had so far. As for the strange white place - I had ran out of walls at this point so I couldn't even insert a simple point. So adding this strange white place was the lesser bad thing to do. Quakis's part : My last CBP due to the quality I make my parts, low. I was never happy with my first area I built which was some grey area without much of a purpose. Therefore I used a detailed cafe I worked on for another project since I was afraid it'd never get used and go to waste. This also breaks up the high tech theme a bit for few minutes. Better than before but still not happy with it, I can do so much better but I never felt like working on it, don't expect anything special in my part. Due to some misunderstanding of an unfinished map in a pack Kuffi released, which is originally mine, I now have two parts. The second being a bar area. This originally was going to be a small CBP with Kuffi but it never got anywhere. Methunter also did some extra tweaks to the section as well but it's still a bit empty, yet we wanted to get this thing out as soon as possible. Merlijn and Maarten's part: Our part (the Oostrum facility) is yet another hi-tech base, a very detailled an dark one. Mostly inspired by Doom3. The central room is even completely based on a Doom3 location. Looks best with hi-tile, some parts might be too dark when you use classic mode. Have fun! MetHunter's and Quakis's parts : I (MetHunter) built from the sewers area after Willy's part to the end of the map. Except for the concert room which was given to the project by Quakis, but I added toilets to it and I filled the stage and the aquarium. It is best played using the HRP. Description : A CBP utilising Jonof port's new build limits to make a bigger and more detailed map. Additional Credits To : The Duke Community for still being here 3DRealms for Duke Nukem 3D Jonof for his excellent port TerminX for Eduke32 And of course you for playing this ====================================================================== * Play Information * Single Player : Yes DukeMatch 2-8 Player : No Cooperative 2-8 Player : No Plutonium Pak Required : Yes New Art : No New Music : No New Sound Effects : No New .CON Files : No Demos Replaced : No ===================================================================== * Construction * Base : New level from scratch Level Editor(s) Used : BUILD/Mapster32 Construction Time : About a year Known Bugs/Problems : None significant ===================================================================== *Important Information* Installation : Extract this map to your Duke Nukem Atomic edition directory, than select it from the menu in either JfDuke or Eduke32 Important Notes : Nothing except for Enjoy! =====================================================================