RTCM Bugs and Known Issues

* Pigdukes cock and eject shells even afterfiring an RPG.

* Dukes gasp isn't heard, after running awhile(probaly because of the footstep sound)

* I beleive Duke loses health while moving?? but he only drops blood when he's standing still. Need to drop some blood to beable to "track a trail"

* As far as weapons like the Pistol and Shotgun...in order for most new weapons to be added Realisticly, the following needs to be adjustable.
  R.O.F.  ,  Reload Time/Clip Capacity   ,  Blast Radius
 In an atempt to balance the missing adjustments..I try to change Damage, Dukes Max ammo limit, and pickup ammo capacitys correctly. Even though i am not happy with this limit..I do include new weapons.

* Art for the new Rpg rocket needs to be fixed, rocket turn angle is to sharp.

* Random Dukes, when some of the inventory is unlimited it prevants inventory selection, must use Hot Keys to get to them.

* The Cloak Device works as Regualar Steriods for the Duke Stalker(This may be a fair bug)

* Cloak/Steriods won't work in Dukematch.

* Some of the Random Duke characters tend to restart with flames over there head or burnning from feet up.

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If you have a solution to any of these problems...Please let me know.


 Also, if anyone finds any Bugs or Issues, please let me know.
 It would help ALOT, thank you.   Ash Corvin

OTHER:
 FOOTSTEPS: IF you don't want them ON, Turn OFF DUKETALK in the OPTIONS
Menu...This of course Turns off Dukes own Voice as well.