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Enhanced Duke Nukem Ideas
Copyright (C) 2000, Matt Saettler. All Rights Reserved.
Criteria:
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| IdeaID is 116 |
| No Sorting |
Ranking |
Name |
Thinker |
500 |
user defined 'beauty' sprites |
Veldrik |
Difficulty Not Set by Matt |
Description |
Well about the weapons, this part I would really need. Can you have some user defined (or even internal if need be setting that stops the object from being detected by other actors and masked walls? This would be useful for lasersites and so on, as it would be like a shotspark with no deviation (what I am using now) except it won't break glass windows (masked walls) and will not be detected by other actors. Currently, if it hits an enemy, the enemy will shoot some blood and start wandering around. |
Matt's Comments |
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