 
General Info
Main Page
Latest News
Schedule
What is it?
About Matt
About This Site
Duke Enhancements
Latest Features
Older Features
Cheat Codes
Duke Insider
Language Basics
Compile Time
Room over Room
Player Structures
UserDef Explanations
More Information
Features Database
E Duke Forum
WW2GI Enhancements
Variables
Weapon Changes
Weapon Settings
System Variables
Events
All
|

Enhanced Duke Nukem Ideas
Copyright (C) 2000, Matt Saettler. All Rights Reserved.
Criteria:
|
| IdeaID is 8 |
| No Sorting |
Ranking |
Name |
Thinker |
777 |
Cstat for always bright |
Usurper |
Difficulty Not Set by Matt |
Description |
A cstat value for making a sprite always bright.
You said a cstat value for a sprite that's always bright might require an engine change. I guess a cstat value wouldn't even be necessary, just a flag or property of some kind. There are sprites in DN3D that do this but are hard coded, such as the explosion (actor EXPLOSION2). I'm not a programmer (except for Duke cons) but I assume that if it's there in some form it can't be too hard to add.
|
Matt's Comments |
Hmm.. Harder. This might require a Build change. On the 'To-do' list for next release |
|