        -----------------------------------------------------
        Game135 - Game.con files for Duke Nukem by Ben Smit
           Duke's Health Spa - http://user.lia.net/util
                    email: bens@dbn.lia.net
        -----------------------------------------------------

        Game13B.con - for Duke3d vers 1.3d
        ----------------------------------

        The Boss2 and Boss3 are now killable without ending
        the game. Approx. 10 Rpg's will do the trick

        If you give a Trooper, a Pigcop or a Lizman a palette
        of 18 he will grow approx 20% in size and take about
        5 to 6 shotgun shots to kill him.
        He will be recognised by his gray clothing and a
        slight size increase.

        To end an Episode or level without having to kill a
        BOSS you can use TILE 329 as a sprite with a palette 7.
        Make the sprite non blocking (blue in 2d mode)

        Game15B.con - for Duke3d vers 1.4 or 1.5
        ----------------------------------------
        Here we have the same functions as with Game13B except
        the other PigCop Riot Tanks (tile 1870) are now mobile.
        They shoot Rpg's and attack on sight.

        Otherwise these Game.con files can become your default
        files as they are 100% compatible with all games.

        To use these con files rename your present Game.con
        to Game.bak - then rename Game13B or 15B to Game.con


