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Title                 : Predator II 
Filename              : Pred2avp.grp and the others
Game		      : Duke Nukem v.1.4/AVP TC
Author                : Slawomir LAW Lawrynowicz
E-mail                : law2@wp.pl
Web Page              : No thanks
Released Levels       : Duke Nukem - Fury 161, Colony A2, Messhall A2,
			At At Walker, Club Doom, Arctic Wolf,
			AVP TC, Heretic TC, map for Borg Nukem TC,
			Predator II;
			Shadow Warrior - Sotaj;
			Redneck Deer Huntin' - Senta Fe, Hickston
			Woods, Atchafalaya Basin;
			Final Doom - Karnak Temple.
Description           : This is a map from the fallen AVP2 TC,
			a mod with Predator as a main character.
			Sadly, this mod will probably never gonna
			get released due to the lack of help and
			lack of time. I still have some interesting
			cons with specific Predator's behaviour, but
			the most important thing are the levels. So
			here we go with the Predator II. Why only
			one map, you may ask. The answer is simple
			- just because AVP TC already used almost
			all possible sound slots. With more
			additional sounds from AVP2 TC it would
			not work. So all I can do is to release
			maps, one by one, if I ever do it again in
			the future. So I got a few messages
			from players, who were little complaining
			the fact AVP TC concentrated mostly on
			Alien. This time I got something for them.
			This map looks cool enough and plays good
			enough to be released. Please note, that this
			is probably my first city map which will see
			the light of the day. That's an
			achievement. Excuses for the lack of details
			- didn't have time to fix it. But I did
			quite big amount of work, to "translate"
			this level into the "Duke world" as the
			Predator could climb and jump higher etc. So
			I did split the original level, I changed
			the location order and starting/ending points,
			I copy-pasted everything so it now works
			with AVP TC for Duke Nukem v.1.4. I have
			even coded a new Predator for the purpose
			of this release. He runs faster, he fights
			with honor (using blades at close
			range, shoulder cannon from a distance +
			an instant kill disc throw from time to time).
			I think that's enough for a description.
			This time everything was made for
			brightness level one. Enjoy!
Background:		The map basically represents what we have
			seen in the Predator II movie (Eastern
			building, subway, meat factory, suburbs
			and Predator Ship) with additional church
			from Batman Versus Predator 1 comic. You
			are some sort of special agent, probably
			from NSA and your job is to investigate what
			on Earth the special forces and the
			government have to do with the whole
			Predator case. Besides you are in fact
			a private Duke Nukem's grandfather. Anyway
			you HAVE TO kill everything that moves
			to complete the level (I mean it!).
Thanks To             : Mikko Sandt - For endless support.
			James Stanfield - For art thingy.

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* Play Information *

Episode and Level #    : E3L1
Single Player          : Yes
DukeMatch 2-8 Player   : No
Cooperative 2-8 Player : No
Difficulty Settings    : Not implemented
New Art                : Yes
New Music              : No
New Sound Effects      : Yes (from fallen AVP2 TC)
New .CON Files         : Yes (little new things + new Pred code)
Demos Replaced         : No

* Construction *

Base                   : New level from scratch
Level Editor(s) Used   : Build
Art Editor(s) Used     : Ask James :-D
Construction Time      : Don't remember
Known Bugs/Problems    : You tell me			 

* Where to get this MAP file *

File location          : MSDN for sure, don't know about the rest.

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*Important Information*

Installation           : Unzip all files to your AVP TC directory,
			 run the game as usual and then select
			 Episode 3: Legacy. I can't promiss the
			 original AVP TC will work with this
			 Predator II "patch" but I tried to make it
			 so. Check for yourself.

You should visit       : http://www.planetduke.com/msdn/
			 http://www.jonhunt.com/redneck/

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* Hints *

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Please visit church, train and meat factory before entering the suburbs. You have to kill Predators to gain keycards. At the start move forward on a cord. While fighting invisible Predator, try using M16 to locate this fellow. Level is hard as the Predators are real badasses. Medkits are in the train. Weapons are located near cop car, special forces truck and FBI car. I think that's all. You just can't lost. Oh and for the curious ones. Skulls in the trophy room: Human, Alien, prehistoric Cave Lion, prehistoric Cave Bear, prehistoric Velociraptor and prehistoric Tyrannosaurus.

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