
 FILENAME      : Haunting.map
 AUTHOR        : Reas J Conner A.K.A Wolf
 E-MAIL        : wolfe@clara.net
 HOMEPAGE      : http://home.clara.net/wolfe

 DESCRIPTION   : Haunting was designed especially for the single player
		 But you can use this level for deathmatch
		 and coop games aswell
		 As you will see I was inspired by Robert Travis, and
		 also by the games tombraider and quake (ish!)

 MISC          : Grouped for Atomic/Plutonium Pack by Ben Smit
 E-MAIL        : bens@dbn.lia.net
 WEB PAGE      : http://www.dbn.lia.net/users/util
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SINGLE PLAYER? : Yes
DUKEMATCH?     : Yes
CO-OP PLAY?    : yes
DIFFICULTY     : yes
SETTINGS?      : yes
ART?	       : yes
MUSIC?         : yes
BASE:          : Based on the hit level by Robert Travis, aztec, and two
		 other games tombraider and quake.
EDITOR USED    : Build

KNOWN BUGS     : Few bugs or what first the blue access switch has been
                 altered, also single player start position, and a few
                 miscolanoius (<is that spelt right???) sprites. but now
                 None Known. but try adding more rooms to the level
		 wierd or what !! please email me if you find any more

FOR NEW USERS   :  To play this level, unzip the files
                   into your Duke Nukem 3D directory.
		   making sure all the nessesary files
		   are backed up. then type duke3d as you do!

======================================================================
        INSTALLATION / PLAYING

1) Copy the file HAUNTING.ZIP to your \Duke3d directory

2) Unzip the file HAUNTING.ZIP

3) Type HAUNTING and press enter
   All command parameters as for Duke3d will work here also.

4) For Dukematch.
   First check to see if you have a Commit.dat file
   as this is created by the Setup.exe file when running
   Dukematch from Duke3d.

   Then run :-
   Haunting /c1 or /c3 for dukematch and
   Remember if you want to switch the monsters off with /m
   The /m must go before the /c#
   Haunting /m /c1

5) For Co-Op play
   Haunting /c2

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Please email me for comments or a bug report..

			See ya
				Reas
