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Title                   :  Big City II (gfx update)
Filename                :  BIG_TOWN.MAP
Author                  :  Dirty "Harry" Duke
		           		   
E-mail Address          :  tsi@tref.nl
			   And you can always find me on Mplayer or Heat
Misc. Author Info       :  no comment
Description             :  Well, It's just another HUGE level with a subway,
			   a hotel (5 floors!), a garage (it's large too),
			   a church, a lasergam...... Ah hell, just play it.

Additional Credits to   :  The Stolk Brothers
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* Play Information *

Episode and Level #     : User Map
Single Player           : Yes
DukeMatch Level         : Yeah!!!
Difficulty Settings     : Nope
New Sound(s)		: Yes (CON file included)
New Graphics		: Yes (their not mine though)

* Construction *
Time to Build		: Can't really tell.
Base                    : started from scrap
Editor(s) used          : Er, Build
Known Bugs              : Duke sometimes falls through the floor of the hotel.   			  In DukeMatch(tm) de trains may run out of sync.
   			  Duke3D V1.4 has a music bug on the train.

* important note *
Users without the atomic edition MUST rename TILES020.ART => TILES014.ART


Some tips from Dirty Duke.

* The new CON files do not HAVE to be altered, I just implemended a new song.
It's BIG, play this one with 6 or more.
This level sure is a thoughy.
Watch out for those spinning doors.
Don't come between a door and a wall. It might kill you.
Don't jump from one subway car to another. It's dangerous you know.


If you find bugs that really makes you mad, E@mail me.

Also check out Big_city, it's my first map.
You can also E@mail me for lot's of new sounds.
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