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Title                 : Space Map Number DUNNO
Filename              : smnd.map
Date		      : 19th July 2006
Author                : Cedric "Sang" Haegeman
E-mail                : sangmahn@hotmail.com
Misc. Author Info     : A 14 year old Belgian freak, yaddayadda, who cares.
Other Levels          : Supa, Supa 2, Supa 3, BattleField, BattleField 2, BattleField 3, Project Whatever

Description           : This is the first level of an episode I'm working on - It's a short 'introductory' space map. 
                        Originally I was gonna make this a long scary space map, but I ended up getting bored so I just
                        inserted more enemies and made it short. That way the episode wouldn't be dead before I released the
                        first map.

                        The goal is pretty much to blow up the door that requires the Red keycard - but there is no Red key
                        in the map. So you'll have to pick up the RPG which is in one of the armory lockers. The RPG one 
                        though is conveniently blocked by a forcefield, so you'll just have to turn it off.
                          
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* Play Information *

Episode and Level #    : User Map
Single Player          : Yes.
DukeMatch 2-8 Player   : No.
Cooperative 2-8 Player : No.
Difficulty Settings    : No.
Plutonium Pak Required : Yes.
New Art                : Yep - You will find that there are already some lo-res textures for map 2, I was too lazy to take
                         them out for this release (originally I was going to release map 1 and 2 in the same package)
New Music              : Yes - From one of the "Descent" games.
New Sound Effects      : Yes - A scream from Unreal and the Serious Sam minigun sound, kudos to DaVince for helping me with
                         it.
New .CON Files         : Yes, to replace a few sounds and to change the rotate guns into minigun cannons.
Demos Replaced         : No.

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* Construction *

Base                   : New level from scratch.
Level Editor(s) Used   : Mapster32
Art Editor(s) Used     : DukeRes
Construction Time      : December '05 - July '06. You do the math.
Known Bugs/Problems    : The bugs that were there (I hate some difficulties with SFX sprites) have been taken out. If you
                         still find something though please let me know.

* Where to get this MAP file *

File location          : http://users.skynet.be/fa310167/SMND.zip

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Thanks to:

- The good folks at WadFather for their textures and skyboxes
- DaVince for the minigun sound
- KaiseR for helping out with the skybox alignment
- If I have forgotten anyone, sorry for that!

NOW GO PLAY