====================================================================== Title : Fields of War Filename : Fieldwar.map Author : Habachi E-mail : acleary@ix.netcom.com Web Page : None, yet. Other Levels : None. It's my first Description : A multiplayer level with a field near the start, some underground water "mazes", tons of weapons, and a very non linear design. (many different routes to the same location) Also implements some Plutonium Pak only features (expander, lightning), so The Pak is required. I am thinking of going back and making it v1.3d friendly also. Additional Credits To : My bro, for helping with the multiplayer testing, and for some ideas. Jonah Bishop, for his excellent map editing FAQ. ====================================================================== * Play Information * Episode and Level # : E1L1 Single Player : No DukeMatch 2-8 Player : Yes Cooperative 2-8 Player : No Difficulty Settings : Not implemented Plutonium Pak Required : Yes...sorry, I might go back and make it v1.3d later so keep your fingers crossed New Art : No New Music : No New Sound Effects : No New .CON Files : No Demos Replaced : No ===================================================================== * Construction * Base : New level from scratch Level Editor(s) Used : BUILD Art Editor(s) Used : None Construction Time : About a week, 2-6 hours each day Known Bugs/Problems : When you turn on the shooters that launch rockets, they can't turn off. Not much of a bug, but it can get annoying. If you know how I can make it possible to turn them off, please email me. * Where to get this MAP file * File location : http://www.elitegames.com/duke3d (I hope) =====================================================================