============================================================================== Title : Harm (Duke3D Dukematch) Filename : harm1.map Author : Brian Vannatta Email Address : vannatta@bobcat.ent.ohiou.edu Misc. Author Info : Co-author of the Igor Series and the Danzig Series for DOOM2 Deathmatch; author of the Judas Series for DOOM2 Deathmatch. This is my first Dukematch map. Description : Harm1.map is the first in a (hopeful) series of dukematch levels. I have designed this level to be used in NOSPAWN DUKEMATCH; a custom user.con file is included and SHOULD BE USED WITH THIS LEVEL. Rename your current user.con file to user.old, and THEN rename harm1.con to user.con. (See below for more details.) Additional Credits to : Steve Grecni (grecni@bobcat.ent.ohiou.edu) - As always, much thanks to Steve for his great ideas and playtesting. Tragic & VeeTee from #dukeedit - These guys were a great help with their knowledge of the BUILD editor. Thanks for all the help, guys! Billiard & RJ from #deathmatch - Thanks to Billiard and RJ for their playtesting and feedback - it was much appreciated! 3DRealms & Apogee - Thanks for a great game! ============================================================================== * Play Information * Map # : user map Single Player : No Cooperative 2-8 Player : No Deathmatch 2-8 Player : YES Difficulty Settings : None New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : BUILD Known Bugs : please report any to vannatta@bobcat.ent.ohiou.edu * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels, concatenations, or otherwise. You MAY distribute this MAP, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this MAP * Internet * Important Notes * Harm1.map is intended for NOSPAWN DUKEMATCH!!!! I've included a custom user.con file for use with harm1.map (this custom .con file can be found in the harm1.zip file as harm1.con) that will enhance NOSPAWN play. Why do you need to use the custom .con file? In NOSPAWN dukematch, players are much more likely to run out of ammo simply because it does not respawn (obviously). So I just increased the ammount of ammo IN a weapon WHEN YOU PICK IT UP (through the user.con file I've included). Now you can have enjoyable fast-paced NOSPAWN dukematches, just like DOOM's Old Deathmatch Rules on Skill 4/5. Here's what you'll need to do if you want to enjoy harm1.map to its fullest: 1) RENAME your current user.con file to user.old 2) COPY harm1.con to your \DUKE3D directory 3) RENAME harm1.con to user.con 4) MAKE SURE ALL PLAYERS IN THE MATCH ARE USING THE CUSTOM USER.CON FILE AND HARM1.MAP 5) PLAY harm1.map in NOSPAWN dukematch (this can be selected from the Master's setup screen in multiplayer mode) Sound like a pain? Complain to 3DRealms, not me. I would've been happy with some simple command-line parameters... Note that I HAVE included extra ammo for SPAWN mode support, but you're really not playing harm1.map unless you're playing it in NOSPAWN mode.