============================================================ THIS LEVEL IS NEITHER MADE BY OR SUPPORTED BY 3D REALMS. Title : Hawkeye3 Filename : Hawkeye3.map Author : Steve Ecklund E-mail : ecklund777@netscape.net Website : http://sites.netscape.net/ecklund777/duke Date : February 18, 2000 Misc. Author Info : This is a minor revision of my first level. Although I did not use EditArt, I tried to use BUILD to make some art of my own. I hope you enjoy the map as much as I did making it. Other Levels : None yet, but give me a year. Description : This is a very big level with lots of monsters & special effects. Duke's cover is blown when an enemy agent locates Duke's transporter signal and shows up in Duke's office. Duke traces the connection back to the alien base, hidden in a series of canyons. Earth Defense Intelligence tells Duke that the base is being used as the command center for an alien spy satellite system. Duke's mission: Find the command center and terminate the enemy. Additional Credits To : All praises to 3D Realms. Special thanks to the makers of the many tutorials that I used, especially: Tyler Matthews, Jonah Bishop, Brett Gmoser, Klaus Breuer, Steffen Itterheim, Allen H. Blum III, Richard Gray, and all the map-makers, and all the Duke web sites. Whew. Many thanks to the whole pantheon. My daughter contributed some creative ideas too. ============================================================ * Play Information * Single Player : Yes DukeMatch 2-8 Player : No Cooperative 2-8 Player : No Difficulty Settings : Not implemented, but watch your back! There are some nasty traps. Plutonium Pak Required : I used the Atomic Edition with Plutonium Pak to make the game. I do not know how it will run on a different version. New Art : Some original art, but not by using EditArt. BUILD has possibilities for 3D sculpture. New Music : No New Sound Effects : No New .CON Files : No =========================================================== * Construction * Base : New level from scratch Level Editor(s) Used : BUILD Atomic Plutonium Art Editor(s) Used : None Construction Time : Unknown. Maybe about 100 hours, spread out over a year, including learning time. Known Bugs/Problems : Some of the scenes are perhaps too large and/or complicated and might run slow on non-Pentium machines. Otherwise, no bugs, but please let me know if you find any.