------------------------------------------------------------------------ r6884 | pogokeen | 2018-05-08 10:32:19 -0700 (Tue, 08 May 2018) | 1 line Incrementing ud.executions is now done in app_main() instead of CONFIG_WriteSetup() so that it is only incremented once per execution. ------------------------------------------------------------------------ r6883 | pogokeen | 2018-05-08 10:32:16 -0700 (Tue, 08 May 2018) | 1 line Dynamic tilepacking for indexed colour textures ------------------------------------------------------------------------ r6882 | pogokeen | 2018-05-08 10:32:11 -0700 (Tue, 08 May 2018) | 1 line ud.showfps > 2 now shows Game Update time and Game Update & Draw time (along with the min & max Game Update time) for easier performance analysis ------------------------------------------------------------------------ r6881 | pogokeen | 2018-05-08 10:32:07 -0700 (Tue, 08 May 2018) | 1 line polymost_resetVertexPointers(): remove erroneous glBindBuffer call ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.