------------------------------------------------------------------------ r6914 | terminx | 2018-06-09 13:36:47 -0700 (Sat, 09 Jun 2018) | 1 line Fix conveyor belt speed in IM, but not Duke because it breaks gameplay ------------------------------------------------------------------------ r6913 | terminx | 2018-06-09 13:36:42 -0700 (Sat, 09 Jun 2018) | 1 line Rename KXDWN macro and GAMEFLAG_KXDWN to IONMAIDEN and GAMEFLAG_IONMAIDEN ------------------------------------------------------------------------ r6912 | terminx | 2018-06-09 13:36:37 -0700 (Sat, 09 Jun 2018) | 1 line Remove dead code branch from A_DoWaterTracers() and rename the function to Proj_DoWaterTracers() ------------------------------------------------------------------------ r6911 | terminx | 2018-06-09 13:36:31 -0700 (Sat, 09 Jun 2018) | 1 line Don't spawn hardcoded Duke3D debris/guts/glass sprites when compiled as EDUKE32_STANDALONE ------------------------------------------------------------------------ r6910 | terminx | 2018-06-09 13:36:24 -0700 (Sat, 09 Jun 2018) | 1 line Rework SE26 movement to function more like SE14 than SE24 ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.