------------------------------------------------------------------------ r7765 | terminx | 2019-07-06 09:30:58 -0700 (Sat, 06 Jul 2019) | 1 line Prevent addlogvar from accepting constants, which causes a crash ------------------------------------------------------------------------ r7764 | terminx | 2019-07-06 09:30:54 -0700 (Sat, 06 Jul 2019) | 1 line Make cache1d try a little harder to find a suitable block before bailing with "CACHE SPACE ALL LOCKED UP!" ------------------------------------------------------------------------ r7763 | terminx | 2019-07-06 09:30:51 -0700 (Sat, 06 Jul 2019) | 1 line Make cacheAgeEntries() do a more consistent amount of work per frame ------------------------------------------------------------------------ r7762 | terminx | 2019-07-06 09:30:47 -0700 (Sat, 06 Jul 2019) | 3 lines Swap indexes for gamefunc_AutoRun and gamefunc_Alt_Fire Normally I wouldn't be in favor of changing indexes that are already exposed to scripts around, but gamefunc_AutoRun is a locally handled key that doesn't have any script events associated with it, and gamefunc_Alt_Fire is pretty important to have up near the top wherever gamefuncs are listed. ------------------------------------------------------------------------ r7761 | terminx | 2019-07-06 09:30:43 -0700 (Sat, 06 Jul 2019) | 1 line Replace gamefunc_Alt_Weapon with a gamefunc_Alt_Fire that works as expected ------------------------------------------------------------------------ r7760 | terminx | 2019-07-06 09:30:37 -0700 (Sat, 06 Jul 2019) | 1 line Fix edge case in clipupdatesector() ------------------------------------------------------------------------ r7759 | terminx | 2019-07-06 09:30:34 -0700 (Sat, 06 Jul 2019) | 1 line Prevent uninitialized access to hitwalls[] in clipmove() ------------------------------------------------------------------------ r7758 | terminx | 2019-07-06 09:30:30 -0700 (Sat, 06 Jul 2019) | 1 line Move cacheAllSounds() out of G_CacheMapData() and into G_Startup() ------------------------------------------------------------------------ r7757 | terminx | 2019-07-06 09:30:26 -0700 (Sat, 06 Jul 2019) | 3 lines Bump MAXCACHEOBJECTS from 9216 to 16384 This is actually the first time we've increased this limit in the entire time the engine source has been available. ------------------------------------------------------------------------ r7756 | terminx | 2019-07-06 09:30:23 -0700 (Sat, 06 Jul 2019) | 1 line One of those stupid optimizations you notice the potential for when scrolling through code looking for something ------------------------------------------------------------------------ r7755 | terminx | 2019-07-06 09:30:18 -0700 (Sat, 06 Jul 2019) | 1 line Floating point grouscan() patch from Nuke.YKT, worth a couple of fps in classic mode in slope-heavy scenes ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.