------------------------------------------------------------------------ r7860 | terminx | 2019-07-31 23:50:01 -0700 (Wed, 31 Jul 2019) | 1 line Apply "reset object trackers on savegame load" patch ------------------------------------------------------------------------ r7859 | terminx | 2019-07-31 23:49:54 -0700 (Wed, 31 Jul 2019) | 1 line Wahhh, I'm MSVC and I cry about applying unary negation to a boolean ------------------------------------------------------------------------ r7858 | terminx | 2019-07-31 23:49:50 -0700 (Wed, 31 Jul 2019) | 1 line Fix issue rendering TROR when the camera's z coordinate is right on the portal ------------------------------------------------------------------------ r7857 | terminx | 2019-07-31 23:49:47 -0700 (Wed, 31 Jul 2019) | 1 line Another clipping fix ------------------------------------------------------------------------ r7856 | terminx | 2019-07-31 23:49:43 -0700 (Wed, 31 Jul 2019) | 1 line Add sc_Space to I_AdvanceTrigger() and I_AdvanceTriggerClear() ------------------------------------------------------------------------ r7855 | terminx | 2019-07-31 23:49:38 -0700 (Wed, 31 Jul 2019) | 1 line Switch fadepal() and fadepaltile() over to using I_CheckAllInput()/I_ClearAllInput() instead of checking for the spacebar exclusively ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.