------------------------------------------------------------------------ r7955 | terminx | 2019-08-11 20:15:32 -0700 (Sun, 11 Aug 2019) | 1 line Fix bug where "standing" on top of a sprite structure underwater would cause the player to act as if they were no longer underwater ------------------------------------------------------------------------ r7954 | terminx | 2019-08-11 20:15:29 -0700 (Sun, 11 Aug 2019) | 1 line Another attempt at improving/fixing the fps limiter ------------------------------------------------------------------------ r7953 | terminx | 2019-08-11 20:15:25 -0700 (Sun, 11 Aug 2019) | 1 line Add automapping var to Gv_RefreshPointers() ------------------------------------------------------------------------ r7952 | terminx | 2019-08-11 20:15:21 -0700 (Sun, 11 Aug 2019) | 1 line Better behaved falling actors ------------------------------------------------------------------------ r7951 | terminx | 2019-08-11 20:15:17 -0700 (Sun, 11 Aug 2019) | 1 line Change actor/player context of EVENT_SCREEN ------------------------------------------------------------------------ r7950 | terminx | 2019-08-11 20:15:14 -0700 (Sun, 11 Aug 2019) | 1 line Fix some undefined behavior ------------------------------------------------------------------------ r7949 | terminx | 2019-08-11 20:15:10 -0700 (Sun, 11 Aug 2019) | 1 line This can overflow ------------------------------------------------------------------------ r7948 | terminx | 2019-08-11 20:15:06 -0700 (Sun, 11 Aug 2019) | 1 line Remove dead declaration ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.