commit b6d97513eb2f54d6c1a90d5a5c11a73242192df7 Author: Jordon Moss Date: Mon Jun 1 23:54:14 2020 -0700 Fix bad call to updatesector in G_CollectSpawnPoints that broke spawns in overlapping sectors and TROR. p->cursectnum should equal the sprite's sectnum on initial spawn. See https://voidpoint.io/terminx/eduke32 for more details.