commit d498eaac96e8e7372e61d78fd736dd54e064d0bb Author: Dino Bollinger Date: Tue Jun 2 22:24:40 2020 +0200 Clear mouse wheel input when tile selection cannot be moved. Fixes #55. commit 9685735352fa28660f6a1b573e7d7f895338f918 Author: Dino Bollinger Date: Tue Jun 2 22:21:08 2020 +0200 Fix previousboardfilename not being updated on newgame or level transition. Prevents per-map art from disappearing on savegame load. Fixes #46. commit a02c8a8971798917ef7999739baddb9580189376 Author: Dino Bollinger Date: Tue Jun 2 22:15:04 2020 +0200 Fix sounds reactivating during pause when menu is closed. Fixes #43. commit e11ae4fbfa462674f2c251b02291c0b77c8084a3 Author: Jordon Moss Date: Tue Jun 2 18:18:01 2020 -0700 Fix bad call to updatesector in G_CollectSpawnPoints that broke spawns in overlapping sectors and TROR. p->cursectnum should equal the sprite's sectnum on initial spawn. See https://voidpoint.io/terminx/eduke32 for more details.