------------------------------------------------------------------------ r1866 | helixhorned | 2011-04-14 13:48:08 -0700 (Thu, 14 Apr 2011) | 5 lines * Correctly draw floor-aligned sprites with non-power-of-two textures in classic renderer. * Sprite cstat 2048 ('use own shade', [N]) now works more or less. (Issues may arise when combined with sector light effects.) * Begin work on 'smart' tag labeling system for Mapster32. Right now, it only displays a '+' after tags with linking semantics. * ------------------------------------------------------------------------ r1865 | helixhorned | 2011-04-11 15:28:58 -0700 (Mon, 11 Apr 2011) | 1 line slightly better linehighlight handling in 2d side-view mode ------------------------------------------------------------------------