------------------------------------------------------------------------ r1911 | helixhorned | 2011-06-19 11:42:48 -0700 (Sun, 19 Jun 2011) | 1 line safer sprintf ------------------------------------------------------------------------ r1910 | helixhorned | 2011-06-19 11:30:32 -0700 (Sun, 19 Jun 2011) | 5 lines * Thin out models in memory by removing unused frames. This saves 200MB with DNE on Polymer. * fix memory corruption when loading a Polymer savegame using another renderer and then change to Polymer * fix possible crash in OSD_Exec() and uninitialized mem access in game config reader * move makeasmwriteable() to baselayer.c ------------------------------------------------------------------------