------------------------------------------------------------------------ r2055 | plagman | 2011-10-01 20:09:20 -0700 (Sat, 01 Oct 2011) | 4 lines Polymer: Fix upside-down projective textures We need to Y-invert the projection texcoords when sampling from the lightmap. ------------------------------------------------------------------------ r2054 | plagman | 2011-10-01 18:44:54 -0700 (Sat, 01 Oct 2011) | 1 line Polymer: apply ART animation to spotlight lightmaps. ------------------------------------------------------------------------