------------------------------------------------------------------------ r2056 | plagman | 2011-10-01 22:56:35 -0700 (Sat, 01 Oct 2011) | 9 lines Polymer: preliminary support for GL_ARB_debug_output This won't actually do anything until the a debug bit is added when creating the context, but that requires support for GLX_create_context which SDL doesn't support. I'll add support for WGL_create_context to winlayer in a bit as a stopgap. Also updates our local copy of glext.h with a fresh one from the Khronos registry. ------------------------------------------------------------------------ r2055 | plagman | 2011-10-01 20:09:20 -0700 (Sat, 01 Oct 2011) | 4 lines Polymer: Fix upside-down projective textures We need to Y-invert the projection texcoords when sampling from the lightmap. ------------------------------------------------------------------------