------------------------------------------------------------------------ r2116 | helixhorned | 2011-11-17 13:10:18 -0800 (Thu, 17 Nov 2011) | 2 lines Fix the Makefile on OSX. Their linker has a different syntax for requesting the memory map. ------------------------------------------------------------------------ r2115 | helixhorned | 2011-11-17 13:10:04 -0800 (Thu, 17 Nov 2011) | 3 lines Fix the flickering in the tile selector with lazy hightile loading on (lazy_tileselector=1 in mapster32.cfg). We're drawing tiles one by one, so glDrawBuffer(GL_FRONT_AND_BACK) is our friend. ------------------------------------------------------------------------ r2114 | helixhorned | 2011-11-17 13:09:49 -0800 (Thu, 17 Nov 2011) | 1 line Remove the -nopause switch of r2108, since it didn't help at all. ------------------------------------------------------------------------ r2113 | helixhorned | 2011-11-17 13:09:26 -0800 (Thu, 17 Nov 2011) | 1 line triv: comment out FX_PlayLoopedAuto debug message to stdout ------------------------------------------------------------------------ r2112 | helixhorned | 2011-11-11 14:39:56 -0800 (Fri, 11 Nov 2011) | 4 lines Correct thinko with the ceiling/floor movement code. When moving more than one sector c/f and moving one of them would go beyond the other side (ceilingz > floorz), don't move any sector c/f at all. When moving only one sector in that case, move so that ceilingz == floorz. ------------------------------------------------------------------------