=========================================================================== Archive Maintainer : Updating the description due to a few typos. Update to : Lijiang Advanced engine needed : Tested with GZDoom 3.1 and 3.2 but should work with limit-removing source ports that accept DECORATE Primary purpose : Single play =========================================================================== Title : Lijiang Filename : lijiang.wad Author : Patrick LeMieux and Stephanie Boluk Email Address : [redacted] Description : Inspired by JP LeBreton's discussion with John Romero at https://www.youtube.com/watch?v=rV6HlBa88js&feature=youtu.be&t=80 and Blackmantis' research at https://www.doomworld.com/forum/topic/85756-found-doom-sky-source-files/, in 2017 we traveled to Yangshuo County, China to try and find the cave from which Tom Atwood photographed "Yangshuo Cavern" sometime in the late 80s or early 90s. Also known as MAJEST3.TIF, this image was distributed by Aris Entertainment in 1991 and 1992 via royalty free CD-ROMs like "MediaClips Majestic Places" and "The Best of MediaClips," an example of which can be downloaded at https://archive.org/details/The_Best_of_MediaClips_2.0.1_Aris_Entertainment_1994. After finding its way into the offices of id Software during the development of DOOM, Atwood's photograph of the Karst Mountains became Phobos, the skybox for the shareware episode of the game, "Knee Deep in the Dead." Not Moon Hill or Butterfly Spring or Dragon Water Cave, asking for the location of "Yangshuo Cavern" is the equivalent of asking for the location of "California Hill" when searching for the Bliss Screen. Beyond the immensity of the mountain range and vagary of Atwood's original title, in many ways Yangshuo County exemplifies the larger process of historical erasure and cultural amnesia in China. Villages alongside the Li River are undergoing rapid development; every cave we entered was full of concrete, colored lights, and costumed Monkey Kings; and even local cavers and climbers were stumped...is it even possible to find "Yangshuo Cavern" in 2017? The history of Yangshuo is not only occluded when it comes to DOOM, but also in relation to China more broadly. Even though the 20 RMB note features a shan shui-esque rendering of the region's famous mountains, hills, and caverns along the Li River, Yangshuo is not an ancient site of Chinese painting (although it is home to myriad indigenous and ethnic minority peoples whose art and culture has been eclipsed by this and other forms of state propaganda). In fact, shan shui painters only made their way to the Karst Mountains en masse as refugees during the Second Sino-Japanese War between 1937 and 1945. Whether remediated as an ancient site of national pride or as the backdrop for the shareware episode of DOOM, for many Yangshuo may as well be Mars. In this short, single map .WAD, photographs we took while floating down the Li River replace the skybox and sprites of E1M1 while Aris Entertainment's original musical accompaniment, MAJEST3.WAV, replaces the music. This is the first of a series of levels we are designing as an essay/megawad about the technologies, histories, and cultures of play around DOOM in China. =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom Map # : E1M1 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 1 day Editor(s) used : Slade 3.1.2 May Not Run With : Non limit-removing source ports or ones that don't accept DECORATE Tested With : GZDoom 3.2 and 3.1 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors