=========================================================================== Primary purpose : Single play Advanced engine needed : Limit-removing for E4; E1-E3 are vanilla-compat. Some very minor effects are Boom-compat, and an exit to a super-secret map (E4M0) has been added if playing in ZDoom or Eternity. =========================================================================== Title : No End in Sight Filename : NEIS.WAD Release date : 11/28/16 Update date : 6/10/17 Version : 1.3 Author : Emil "NaturalTvventy" Brundage Xaser Acheron Chris Lutz Email Address : [redacted] Description : Oldschool 4-episode adventure for The Ultimate Doom, featuring some of the most devilish map design this side of 1994. 'Nuff said... ish. Similar to DTWID, the spirit of id is ever-present, albeit cranked up to 11 with a devious new spin on the classic episodes' themes. Along the way, you'll enter parallel worlds, explore derelict spaceships still floating in the sky, and return to some eerily familiar locales on the far side of Phobos and beyond. Story or something : With no end in sight(tm) to the demon presence on Earth, our hero, Doomguy McDoomperson, decides to retrace his steps through Phobos, Deimos, and Hell in order to discover a permanent solution to a certain damnatious pest problem... and also because he was bored. Additional Credits to : Plenty of folks! See "Full Credits" below. =========================================================================== * What is included * New levels : 38 (4 episodes and 2 extra maps in ExM0 slots) Sounds : No Music : No Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : Maybe Other files required : None * Play Information * Game : Doom Map # : E1M1-E4M9 (with extras on E1M0 and E4M0) Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : N/A Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Forever and a Half. Editor(s) used : Various May Not Run With... : Versions of Doom prior to 1.9. E4 requires a limit-removing port. Known Bugs : E4M7 will break with -complevel 3. Special note: the normal/secret exits are NOT swapped in some E3 maps. This is NOT a bug. ;) * Full Credits * Episode 1 - 1994 Ways To Die E1M1: Terminal --------------- Emil "NaturalTvventy" Brundage E1M2: Slime Trails ----------- Emil "NaturalTvventy" Brundage E1M3: Logistics Center ------- Emil "NaturalTvventy" Brundage E1M4: Abandoned Factory ------ Emil "NaturalTvventy" Brundage E1M5: Warehouse -------------- Emil "NaturalTvventy" Brundage E1M6: Power Core ------------- Emil "NaturalTvventy" Brundage E1M7: Biosphere -------------- Xaser Acheron E1M8: Enigma ----------------- Emil "NaturalTvventy" Brundage E1M9: Quarantine Silos ------- Emil "NaturalTvventy" Brundage E1M0: Tom's Halls ------------ Emil "NaturalTvventy" Brundage Episode 2 - The Depths of Doom E2M1: Recieving Station ------ Xaser Acheron E2M2: Proving Grounds -------- Emil "NaturalTvventy" Brundage E2M3: Contagion Engine ------- Xaser Acheron E2M4: Derelict Vessel -------- Xaser Acheron E2M5: Deep Storage ----------- Emil "NaturalTvventy" Brundage E2M6: Poison Control --------- Chris Lutz E2M7: Gateway Labs ----------- Emil "NaturalTvventy" Brundage E2M8: Rubicon ---------------- Emil "NaturalTvventy" Brundage E2M9: Castle of Illusion ----- Xaser Acheron Episode 3 - Woe E3M1: Gates of Hades --------- Emil "NaturalTvventy" Brundage E3M2: Emblem of Destruction -- Emil "NaturalTvventy" Brundage E3M3: The Grinder ------------ Xaser Acheron E3M4: Fortuna Bridge --------- Xaser Acheron E3M5: Forgotten Caverns ------ Emil "NaturalTvventy" Brundage E3M6: Anomaly Retribution ---- Emil "NaturalTvventy" Brundage E3M7: Netherworld Citadel ---- Emil "NaturalTvventy" Brundage E3M8: Requiem ---------------- Emil "NaturalTvventy" Brundage E3M9: Lake of Fire ----------- Chris Lutz Episode 4 - Blood Stained Earth E4M1: Nexus ------------------ Emil "NaturalTvventy" Brundage E4M2: Parallels -------------- Emil "NaturalTvventy" Brundage E4M3: Square Zero ------------ Xaser Acheron E4M4: Wartorn Precinct ------- Emil "NaturalTvventy" Brundage E4M5: The Blood Beneath ------ Chris Lutz E4M6: Sanctuary of Filth ----- Emil "NaturalTvventy" Brundage E4M7: Vacuum Consortium ------ Xaser Achero, Jon "40oz" Vail E4M8: No End In Sight -------- Emil "NaturalTvventy" Brundage, Xaser Acheron E4M9: Vile Cross ------------- Emil "NaturalTvventy" Brundage E4M0: RGC Alpha -------------- Emil "NaturalTvventy" Brundage Miscellaneous Testing & Love ------ Boris "dew" Klimeš, hawkwind Status bar ---------- Steve "Kyka" Muller, Xaser Acheron Titlepic ------------ Xaser Acheron Naming Things ------- Xaser Acheron Alpha Textures ------ id Software, John Romero Misc. Texture Edits - Emil "NaturalTvventy" Brundage, Xaser Acheron Skies --------------- Sodaholic (E1), Cage (E3), id Software (E2/E4) * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors