Uploaded by : Graham Burgess (GKBurgess@compuserve.com) Note : This textfile has been created by the uploader, based on the information in the author's original textfile (including at the end of this document) and by inspecting the wad. =========================================================================== Archive Maintainer : Update to : None Advanced engine needed : None Primary purpose : Single play =========================================================================== Title : Marque of the Beast Filename : marbeast.wad Release date : Author : Sam K. Ellis III Email Address : sellisiii@yahoo.com Other Files By Author : Misc. Author Info : Description : You have been assigned to investigate a distress call from the UAC experimental weapons lab in the mountians of Peru. Upon arrving, you find a bloodbath; the bodies of your comrades lie strewn everywhere, and the base is deathly quiet. The enitre lab is in total security lockdown mode, and it appears that something HUGE busted in from the ceiling. Your objective is to recover the weapons from the armory, kill any invaders that you find, and make sure that the lab does not remain in enemy hands by finding and activating the self-destruct mechanism. Additional Credits to : =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : * Play Information * Game : DOOM Map # : E4M4 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : No Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : Editor(s) used : WadAuthor 1.3, DEEP 97, Wintex Plus Known Bugs : An invisible sector bug cropped up in the final version, and I was unable to remove it. It does not detract from the gameplay, however. May Not Run With... : * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. You MAY distribute this file, provided you include this text file, with no modifications. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: FTP sites: =========================================================================== There now follows the author's original textfile. =========================================================================== Marque of the Beast General Information Author Name:Sam K. Ellis III Email Adress:sellisiii@yahoo.com ICQ #:32332048 Date Created:01Feb01 Date Completed:05Mar01 Base Level Used:None (original level) Editor(s) Used:WadAuthor 1.3, DEEP 97, Wintex Plus Replaces Map:E4M4 (Doom) File Information File Name:MarqueoftheBeast.zip Map Name:Marque of the Beast.waad Difficulty Levels:No (no wussies allowed!) Deathmatch:No (not in this version) Multiplayer:No Known Bugs:An invisible sector bug cropped up in the final version, and I was unable to remove it. It does not detract from the gameplay, however. Storyline You have been assigned to investigate a distress call from the UAC experimental weapons lab in the mountians of Peru. Upon arrving, you find a bloodbath; the bodies of your comrades lie strewn everywhere, and the base is deathly quiet. The enitre lab is in total security lockdown mode, and it appears that something HUGE busted in from the ceiling. Your objective is to recover the weapons from the armory, kill any invaders that you find, and make sure that the lab does not remain in enemy hands by finding and activating the self-destruct mechanism. Legal Information This level may be distrubited by and eletronic means as long as this text file is included in it's original form. This level may NOT be used as a base for other others. All the images ar copyright of Id Software, Inc., and used with permission.