=========================================================================== Archive Maintainer : -- Update to : -- Advanced engine needed : Tested with ZDoom 1.22, should work with any other advanced engine (jumping recommended). Primary purpose : Deathmatch =========================================================================== Title : Marble Deathmatch Filename : marbledm.wad Release date : December 18, 2002 Author : Sandman Email Address : elgasste@msu.edu Other Files By Author : see http://www.msu.edu/~elgasste/downloads.html Misc. Author Info : student of engineering at MSU Description : Outdoorsy deathmatch arena with a marble theme, all weapons present except BFG (you'll have to look for the plasma gun...). This is an adaption of a wad I designed a while back (about the same time as rockydm.wad, released last week). I revamped a few things to make them less linear, added a new section, and moved the weapons around a little. I should also explain that some things that appear static are actually moveable, just experiment a little to find them. Enjoy! Additional Credits to : ID Software for the creation of Doom, the creators of DoomCad 6.1, DeePsea 11.41 (forgot it was shareware :) ), wadauthor 1.30, and BSP 5.0 =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM2 Map # : MAP01 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : right around ten hours Editor(s) used : DoomCad 6.1, BSP 5.0 Known Bugs : None that are known May Not Run With... : Should run with everything, but unless you REALLY love HOM, you should definitely use an advanced engine (tested with ZDoom 1.22) * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://www.msu.edu/~elgasste/downloads.html