=========================================================================== Update to : Undrangl.zip Advanced engine needed : Legacy v1.42 Birthday Version Primary purpose : Deathmatch =========================================================================== Title : Underrated Angel v1.2 Filename : Undrangl.wad Release date : July, 04th, 2005. Author : Danimetal (A.k.a The Marlboro Man). Email Address : marlborometal@hotmail.com Other Files By Author : opnspace.wad -> More than experimenting with Legacy than an actual DeathMatch wad but got a nice review although it looks a little boring. It had some scripting that allowed for fun stuff :). Misc. Author Info : http://www.freewebs.com/danimarlboro/index.htm should do the trick. Description : Second wad uploaded: drop me a line if you liked it. "A small tech Deathmatch wad that should work nice with around six players. Itīs divided into two small complexes tied together to a central area and an underground sewer system. All weapons are present with the exception of the BFG". I did this map in a break from the stuff that Iīm currently doing, just for the sake of it. It has turned up to be small but fun... Special care has been taken that detail doesnīt interfiere with gameplay or players donīt get stuck. Still there are a few lamps that can get you into problems, so stay away from them!. Thereīs no much of usage of exclusive Legacy stuff, some 3d floors here and there, but there arenīt even 20 dummy sectors in this map!. Bots will behave strange but human players will do fine once they get the simple lineout :). In case youīre wondering, the title doesnīt mean nothing but a line from Moonspellīs "2nd Skin". --Gameplay tips-- 1) Notice that you can go to almost any area with the teleporters. 2) There are three elevators connecting the sewers with the West complex. To activate them walk into the small arrow on the floor. 3) A little trick is needed to get the Plasma Gun. Just think for a second about it. 4) Any player that falls into the water pit will instantly die and a frag will be substracted from his/her count. 5) The more players, the more fun. Additional Credits to : Nick Baker, for his Nightmare texture pack I used in this one. Xio and GhostlyDeath for testing. Ty Halderman for his attention. Whoever I was listening to for inspiration. =========================================================================== * What is included * New levels : 1 Sounds : No Music : No. No time for writing, besides, d_runnin sounds better than downloading any MIDI file I could think of. Graphics : Yes: Nick Bakerīs Nightmare texture pack. Dehacked/BEX Patch : No Demos : No Other : No Other files required : None, textures are embedded into the map file. * Play Information * Game : Doom 2 Map # : Map01 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : Designed for Other game styles : The map can hold more than 4 players in DM. Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : Five hours or so. Editor(s) used : Doom Builder. XWE. Wintex. Known Bugs : Player sprites may appear in full bright into the sewers, but thereīs nothing I can do about it. May Not Run With... : It may run with everything, but Legacy 3d floors are needed. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors