=========================================================================== Title : Omni-Directional Clusterfuck (dm_dn01.wad) Date Finished : 3/12/01 Author : deadnail Email Address : deadnail@yahoo.com Description : This is a small but fast paced deathmatch level designed to hit the fraglimit in the smallest amount of time possible. There are no health or armor powerups. There is no BFG. There are no secrets. There are no unfair advantages. There are plenty of places to run and hide behind quickly so the battles all boil down to the skill of the players. I recommend using zDaemon for netplay. Additional Credits to : John B. Williston for WadAuthor. Bobby Prince for lordofla.mid. Most importantly... major thanks to Dream Destroyer for beta testing and level editing coaching. If it weren't for him this level would not exist. =========================================================================== * Play Information * Game : Doom II Map # : Map 01 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes (There are 8 deathmatch starts... =) Difficulty Settings : Not implemented New Sounds : No New Music : Yes New Graphics : No Demos Replaced : None * Construction * Base : New level from scratch Build Time : Roughly 5 hours Editor(s) used : WadAuthor 1.30 Known Bugs : Not all the textures are perfectly aligned; this is most noticeable at the exit but since it's not a major part of the level I don't see the need to fix it. * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, etc) as long as you include this file intact. ===========================================================================