=========================================================================== Primary purpose : Single play =========================================================================== Title : Congestion 384 Filename : cyc-384.wad Release date : Feb 2009 Author : Cycloid Email Address : doom @ cyclomedia . co . uk Other Files By Author : Scimitar cyc-a : "enter" cyc-b : "react" dac1/cyc-c : "fatality" 1024 MAP26 : "marbelous" Misc. Author Info : Likes Beer, Sex and Custard, Preferably all at once Description : 20 levels with play limited to a 384x384 square! The player is often able to see a larger area and monsters may cross these boundaries. The only exception is where an exit line lies close to the edge of the square, possibly allowing the players' toes to cross over before the exit is triggered. I've also followed the intermission scheme breaking it into three eps, though the theme in the final ep is not as consistent as it could be for reasons outlined below. All maps were developed and tested to be played in UV from a pistol start. Playing through should be possible but health may be very tight. Pacifist is at least theoretically possible but space is often meager and you may have a hard time moving forward without clearing a path. This was originally intended to be released in Early 2007 but got left to waste after a hard disk cock-up meant half the maps were corrupted. However a couple weeks ago i was forced to take a few days bed rest due to a minor operation and, laptop close at hand, had nothing to do but catch up on some Dooming. So i resurrected the working maps, rebuilt some others and have spent another few evenings since polishing it off. Enjoy! Additional Credits to : Lutrov, creator of the original 1024 concept, and 1337 Doomer for the hilarious 64.wad =========================================================================== * What is included * New levels : 20 Sounds : No Music : No Graphics : Merged into wad : Titlepic Dehacked/BEX Patch : Merged into wad : Intermission text Demos : No Other : No Other files required : No * Play Information * Game : DOOM2 Map # : 01 - 20 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : No Difficulty Settings : Incomplete : only UV tested properly * Construction * Base : New from scratch Build Time : A few weeks^H^H^H^H^H years Editor(s) used : Doombuilder, Whacked2, XWE, Notepad++ Known Bugs : Only UV/NM SKill levels are correctly implimented May Not Run With : Tested With : Chocolate Doom * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://www.cyclomedia.co.uk/doom/ FTP sites: